MAPPING
This Group manages the mapping of the motif with differents features and options.

Balance - This important parameter changes the distribution of the motif in the darker and lighter pixels. It allows you to add or remove details in the mosaic to better match the original footage. Animating this value creates interesting appearances of the motif through the image.

Add Noise - Adds some randomness to the distribution of the motif using Perlin noise to prevent agglutination of similar cells in the homogenous part of the image. This parameter also helps to spread the motif on a totally uniform image (solid color, text , logo).

Noise Amount - Adjusts the quantity of perturbation

Noise Frequency - sets the scale of the noise

Noise Evolution - Frequency or scale of the noise


Padding Destination - Assign the padding to the cell texture , to the wireframe or both

Cell Padding - Adjusts the padding, shrinking the quad containing the cell texture. When the padding is greater than zero, the cell reveals a customizable background color.
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Cell Back Color - This menu lets you assign the original pixel colors of the image or a custom color to the cell background. Notice the cell background only appears where the motif pixels are transparent or when using Cell Padding.

Background Color - Sets the background color appearing behind the cells.

Cell Index Offset - Applies a global offset to the distribution of the cells.

Texture Stretch - Dilates the cell texture upscaling the motif outside the cell region. This parameter has multiple purposes like removing unwanted borders or creating sliced graphics.
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Cell Back Color - This menu lets you assign the original pixel colors of the image or a custom color to the cell background. Notice the cell background only appears where the motif pixels are transparent or when using Cell Padding.

Background Color - Sets the background color appearing behind the cells.
WIREFRAME
The Wireframe Group lets you add lines to the cells or render the mosaic as pure wireframe using the Solo Option. Notice an Anti-aliasing parameter is available in the Rendering Group. It is especially useful to smooth the diagonal lines drawn in some wireframe modes.
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Enable - Activates the rendering of the wireframe overlay.

Wire Type - 8 types of wireframes are available through this menu.

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Quads - Draws a line around the cell.
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4 Quads - Subdivide the cell with 4 wireframe quads.
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8 Quads - Subdivide the cell with 8 wireframe quads.
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2 Triangles - Splits the cell in 2 triangles and draw a line around their borders.
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4 Triangles - Splits the cell in 4 triangles and draw a line around their borders.
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Diamond - Splits the cell in 4 triangles and draw a line around their borders
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Crosses - Draw a wireframe cross at each corner of the cell.

Cross Size - Adjustable the lenghts of the crosses when selected as a Wire type.

Solo - Shows only the wireframe bypassing material rendering.

Line Thickness - Adjusts the stroke width

Color Source - This menu provides several modes to colorize the wireframe :
- Color Picker - Lets you use a color picker to colorize the lines
- Original image - Colorize the wireframe with the original image colors
- Alpha From Mapping Set the wireframe alpha from the Soft Key (Extraction Group) and Front /Background color opacities.

Line Opacity - Adjusts the line opacity